Okay so i have a problem. When i add a zombie and name it "enemy1" then set his/her spawn at start to "no". After that i create a trigger zone set the main script block to "plrinzoneactivateused" (or something like that) and in the if used block i write the "enemy1" and test the game. Result: when i walk in the trigger zone my zombie appear. So everything works fine. BUT when i try to spawn something else like a rock it appear when i test the game ( and it's set to spawn at start to NO)
I've tried this with other entities like a chair,table,phone etc. with same result.
-----------------------------------
I need to solve this problem. I want my character to go throught a corridor and when he hit the trigger+sound zone he hear an explosion and when he turn back the corridor is blocked by rock so he need to countinue the way forward.
-----------------------------------
Please help my asap if you can, any advice is welcome here.
PS.: Your name could be in the credit ( if you accept )
PS.2: Sorry for my bad english
I'm bored