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Program Announcements / Orchestrated Entertainment Bingo

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BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 19th Dec 2012 15:58
Everyone knows and loves Bingo. Whether you are a die-hard Bingo enthusiast, casual holiday player, or simply join in when you're in the right place at the right time, most people have to confess to playing the odd game or two. More importantly, it forms part of the repertoire of many fundraising events.

Orchestrated Entertainment Bingo follows the ethos of this range of fundraising games, by allowing the compère to inject new technology into old games, without being tied to and diverted by the technology. Swipe and orchestrate your way to a great evening of entertainment, with stunning visuals not usually experienced by this type of social game.

Socialising is an integral part of all organisations. Whether you represent a church, school association, sports club or charity, it is essential your members, families, friends and communities get together and have fun. Bingo is one of our socially-oriented games that facilitate this ethos, and ensures you do it with style.

Integrate locally sponsored advertising in our easy-to-use software, and present stunning visuals to entertain your audience and ensure they come back time and again to have fun and raise cash for your cause.



Special Christmas Edition, includes FREE Christmas Theme just in time for your festive events. More themes to come soon.

pictionaryjr
15
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Joined: 12th Mar 2009
Location:
Posted: 19th Dec 2012 18:14
Looks fantastic, stunning graphics, but just so you know you have no link to a website or download, so I'm posting one on this post in case anyone was interested

Orchestrated Entertainment
Phaelax
DBPro Master
21
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Joined: 16th Apr 2003
Location: Metropia
Posted: 29th Jan 2013 03:37
The music got a little annoying for me.

"You're not going crazy. You're going sane in a crazy world!" ~Tick
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 3rd Feb 2013 21:29
The music is only on the video, not in the game.

I've just had voiceovers for the bingo caller professionally recorded, I'm adding these now, and then releasing the freeware version.

Hodgey
14
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Joined: 10th Oct 2009
Location: Australia
Posted: 6th Feb 2013 11:15
This looks very good BatVink! The game has a lot of style and polish. Which platforms are you planning on publishing to?

BatVink
Moderator
21
Years of Service
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 6th Feb 2013 11:28
Thanks

I published to AppUp for the Ultrabook compo. It was a reasonable release, but not ideal. I'm now finishing it off for another release on PC, then hopefully Android. I want to rewrite the networked remote control before adding that feature back in.

My current problem is that between 1076 and 108* something changed that is critical to my app. I make the bingo balls by taking a suite of ball images, a font, and creating the numbered balls on the fly. At 108*, the balls do not get numbered In my Ultrabook entry I actually used 1076 and manually coded all the touchscreen functionality.

The biggest lesson learned from this is the networking. I coded one app that could be both host and client. My mistake was to make the presentation device into the client, it should really have been the host. Effectively, it is coded in the style of a TV being driven by a remote control, rather than the remote control simply being an accessory to the TV.

The voiceover has made a huge difference, looking forward to re-releasing as a freeware version with vocals.

Hodgey
14
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Joined: 10th Oct 2009
Location: Australia
Posted: 6th Feb 2013 11:43
I look forward to seeing this on Android. If you need a beta tester, let me know.

Quote: "My current problem is that between 1076 and 108* something changed that is critical to my app. "

Yeah, I'm still unsure about 108. The Facebook commands are a plus but for now I'm using 1076.

I'll have to keep the networking lesson in mind. I don't have a lot of experience with networking so would easily fall into all of the traps.

Quote: "The voiceover has made a huge difference, looking forward to re-releasing as a freeware version with vocals."

If you need an extra voice, I'm happy to provide one.

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