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FPSC Classic Scripts / 119 last build entrotatex entrotatez and pickobject not playing well. anyone else having issues or a workaround

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Meows
13
Years of Service
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Joined: 12th Oct 2011
Location: Totally over the Rainbow
Posted: 4th Jan 2013 07:54
Quote: "Scene Commander
User
Joined: Sat May 3rd 2008
Location: Cyberspace
[FPSC Master] [FPSC Tool Maker]

Posted: 23rd Feb 2012 09:35 | link | toggle
entrotatex=x - rotate entity angle x to x
entrotatey=x - rotate entity angle y to x
entrotatez=x - rotate entity angle z to x "


Using 119 last build. It seems you still can\'t rotate anything up or down. Now while side to side is cool, this is for the Dead Mans Mine and you all know it it a very tight place and moving walls rotating on the center axis does not provide the clearance you need to enter the secret areas.

So I changed it to a non cool script



Next issue pickobject=
Will not work with 119 Stock script from the Storyteller
You have to cut and slash the script.

So I changed this too and it is a non cool script because pickobject will not work for me.



Gosh I hope 120 gets finalized soon. With all the tools working right.

BlackFox
FPSC Master
16
Years of Service
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 4th Jan 2013 20:46
The command "pickobject" works fine for us. Yes we use it mainly in our v1.17, but I have tested Storyteller's scripts in v1.19 (VM) and they worked as they should. The only thing I did do in his scripts was change "timerstart/timergreater" to "etimerstart/etimergreater".


I cannot speak for the "entrotatex/y/z=x" commands as we do not use them.


There's no problem that can't be solved without applying a little scripting.
Meows
13
Years of Service
User Offline
Joined: 12th Oct 2011
Location: Totally over the Rainbow
Posted: 6th Jan 2013 00:28
BlackFox:
Quote: "The command "pickobject" works fine for us. Yes we use it mainly in our v1.17, but I have tested Storyteller's scripts in v1.19 (VM) and they worked as they should. The only thing I did do in his scripts was change "timerstart/timergreater" to "etimerstart/etimergreater"."


I did not even think of the timers..Thanks I will check that now.

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