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3 Dimensional Chat / Eternal Destiny Buildings!

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John H
Retired Moderator
22
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Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 16th Nov 2003 17:57 Edited at: 17th Nov 2003 14:12
It looks like the most of em are done for the demo! Here they are Feedback Anyone?

Inn:
Everything but Animating done by Me
Rigged and Animated in Milkshape by CodeSlinger!!

348 Polies (its the windows fault!!!)



Blacksmith Shop:
Everything but Animating done by Me
Rigged and Animated in Milkshape by CodeSlinger!!

498 Polies



The Item Stand:

Everything done by Me

102 Polies



A Residential Home:

Everything done by Me

693 Polies (each bar is a 5 sided cube)



A Well

Modelled by Me
Textured by Kalieghs House

201 Polies (a cylinder )



Colan Mine Entrance:

Everything done by Me

104 Polies (careless use of Boxes)



The Other Res Home:
All done by Me (so far - animating will be done by Codeslinger)
350 Polies (the box wood)



We still need help with Organic models such as humans, and their texturing. If you can help, email me at [email protected] Visit www.eternaldestinyonline.com for more info on the game!

[EDIT] Host back up - Images should be viewable now [/EDIT]

Thanks!

RPGamer


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JeroenNL
21
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Joined: 4th Sep 2003
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Posted: 17th Nov 2003 11:14
I'm almost afraid to ask but are those free textures and if so, could I get a copy? I have a few good models of houses, a church and a barn and I would like to texture them using textures like those. They're great!

Use DeleD to get skilled in 3d editing! Visit http://www.gamefortress.com/delgine for more info.
John H
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Location: Burlington, VT
Posted: 17th Nov 2003 13:39
Like I say whenever someone asks that...

No, get your own

How did you view them?


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John H
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Location: Burlington, VT
Posted: 17th Nov 2003 13:40
Actually, most of them ARENT textures. If you do a google image search for something you want (eg. Cabinet) is what I did for the item stand. I then chopped up the cabinet and took parts out of it I did that for most of the textures, had to make them seamless of course

RPGamer


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John H
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Location: Burlington, VT
Posted: 17th Nov 2003 13:48
@All - the seams are being worked on Some already fixed

RPGamer


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JeroenNL
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Posted: 17th Nov 2003 14:33 Edited at: 17th Nov 2003 14:35
Well, the problem is that I'm a programmer, not an artist (believe me, i've tried ). My 3d editor (DeleD, as you might know) now comes with a number of freeware textures but they simply don't look very good on objects like houses etc. That's why I'm searching for better ones (freeware of course). If I create textures myself, they would probably be even worse than the ones I have now.

Btw, I just get to see the pictures when viewing this thread. Funny though, it works at work but not at home... (don't tell my boss ).

Use DeleD to get skilled in 3d editing! Visit http://www.gamefortress.com/delgine for more info.
arras
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Joined: 3rd Feb 2003
Location: Slovakia
Posted: 18th Nov 2003 12:17
Nice work RPGamer. My only criticizm would be that subparts of your models are often bit out of scale, like wooden parts of most of your houses should be much more subtle.
Like this your houses looks like small toy models of real ones instead of real ones.

But may be it fit in to the overal atmosfere of your game and its part of stilization. Than its OK.

When can we see them in game demo?
Lucky Devil
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Joined: 27th Mar 2003
Location: United States
Posted: 18th Nov 2003 13:30
awsome models man and cool textures. very nice


John H
Retired Moderator
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Location: Burlington, VT
Posted: 18th Nov 2003 13:48
Arras: Yes they fit in the game

LuckyDevil: Thanks

RPGamer


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mm0zct
21
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Joined: 18th Nov 2003
Location: scotland-uk
Posted: 21st Nov 2003 16:09
!!amazing!! , can't w8 2 c the models in the game

AMD duron 1.3G, 640Mb ram, 40Gb HD, ati saphire radeon 9600 atlantis +good creative-labs soundcard, cd-rw + dvd drives.
brittd99
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Posted: 21st Nov 2003 22:12
Really nice work. I visit your site from time to time just to see if you are still working on the Project. So many people start big projects like this and then quit after a few months.

Keep up the good work!
John H
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Posted: 21st Nov 2003 22:19
We have been working on Eternal Destiny for about a year and a half More screenshots are in our team request in the Team Request forum

RPGamer


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james1980
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Posted: 28th Nov 2003 08:31
Nice style houses!

2xP4 2.4 GHZ,2GB ocz ddr pc4000 ram, radeon 9800 128MB
indi
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Location: Earth, Brisbane, Australia
Posted: 29th Nov 2003 13:26
looks good mate
Metamophic
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Posted: 29th Nov 2003 19:31
very good models RPG, but (i think someone has mentioned this before) the're just too CLEAN! add some grime or ivy on those walls and it will look much more realistic. also, try to tone down on the white to a more tan-ish color. i not trying to sound picky, but thats the one thing i noticed from the screenies on your site; everything is glaringly clean and sharp.

www.freewebs.com/metamorphicsoft
John H
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Posted: 29th Nov 2003 21:57
Yes, Im a crappy GFX artist so once we get a texture artist that can be his/her first job

RPGamer


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