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FPSC Classic Scripts / collected entities unlock a door, NEED HELP (more like directions)

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Siphon_Studios
11
Years of Service
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Joined: 20th Jan 2013
Location: @ the Mr. Coffee
Posted: 21st Jan 2013 06:00
I'm currently working on a horror project where you need to collect 5 items that describe you (the player) and what he is doing in an underground post-war bunker.

But I am having trouble figuring out how to make it so that you collect 5 entities which makes a door change from STATIC to DYNAMIC (the door would already be set to open when you approach it). I know how to change the actual status of the door, but I need it to change automatically when these 5 entities are collected.

I am a noob at coding, writing script, and applying scrip to the objects. I don't know how to write my own, i just use what FPSC gives you.

Also, if this isnt the place to put this post, sorry. New here...

Any help would be much appreciated!!
Corno_1
14
Years of Service
User Offline
Joined: 3rd Nov 2010
Location:
Posted: 21st Jan 2013 13:29 Edited at: 21st Jan 2013 13:49
Use this for the door and make it dynamic!!!


and the for the entities:


If you have more or less entities than 5 look in the script how to change it...

And this is not a request board!!!! I just help you because I did it for someone else before

Corno_1


Siphon_Studios
11
Years of Service
User Offline
Joined: 20th Jan 2013
Location: @ the Mr. Coffee
Posted: 21st Jan 2013 22:53
@Corno_1 Thank you. I wasnt requesting it be done for me, I wanted help on figuring out how to code it. Like directions or suggestions on how to do it.

But thank you none the less!

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