Hi there fellows. I'm new to FPS Creator, and i'm actually doing fine. I just can't do one thing ... AI can hear everything i do, even if I punch the air , is that even possible to hear? I would like that they could only hear like 2M of Distance from them..
I Use Phoenix Script on X9.
If you could do it with this script ( I don't mind if you guys give me another)
The script :
.::.Edited by Creator of zombies.
:plralive=0:state=0,animate=1
:state=0,plrcanbeseen:state=1
:state=0,noiseheard=1900:rotatetoplr,state=1
:state=0,shotdamage=1:rotatetoplr,state=1
:state=1,ifweapon=1,plrcanbeseen:rotatetoplr,settarget,useweapon,rundecal=6
:state=1,ifweapon=0:state=2,setframe=6
:state=1,shotdamage=1:state=3,setframe=3
:state=1,plrdistfurther=2000:rotatetoplr,state=4,setframe=2
:state=1,plrcannotbeseen:state=5
:state=1,healthless=30:state=4,setframe=2
:state=1,plrdistfurther=2000,plrcannotbeseen:state=0
:state=1,plrdistwithin=2000:state=6
:state=2:incframe=6
:state=2,frameatend=6:state=1,reloadweapon,sound=audiobankgunsreload.wav
:state=3:incframe=3
:state=3,random=1:rotatetoplr,strafe=120,rotatetoplr
:state=3,random=1:rotatetoplr,strafe=120,rotatetoplr
:state=3,frameatend=3:animate=1,state=1
:state=4:incframe=2
:state=4:movefore=8
:state=4,frameatend=2:animate=1,state=1
:state=5,plrdistwithin=2000:rotatetoplr,state=1
:state=5,noiseheard=2000:rotatetoplr,state=1
:state=5,shotdamage=1:rotatetoplr,state=1
:state=6,random=1,rateoffire:plraddhealth=-1
:state=6,random=2,rateoffire:plraddhealth=-1
:state=6,random=3,rateoffire:plraddhealth=-1
:state=6:state=1
.::Edited by Creator of zombies::.
Base model=Intellimatter 2.0 by Brummel
Hope you guys could help me out.
Deviljanya.
Hi , im newb