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3 Dimensional Chat / 3D models & game inviroments for our upcoming scifi game by Phantom fusions (screenshots inside)

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phantom fusions
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Posted: 19th Nov 2003 19:47 Edited at: 25th Nov 2003 19:59
I hope this isthe right section to put this in.
Before you read this though, havea look at our new game here
http://darkbasic.thegamecreators.com/?m=forum_view&t=20330&b=8

as the previous thread mentions, these are 3d modells and in-game levels of our game (no name at the moment) we arel looking for user feedback so please have a look. There will be much more updated so please chek back often.

thank you











much more to come soon

UPDATE: again, the images should work now.
Megaton Cat
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Posted: 19th Nov 2003 21:59

angelfire removed your links...

Visit our new site! : http://www.megatoncreations.tk
Mussi
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Posted: 19th Nov 2003 21:59
Can't see the pics, even if i paste the link in a new window. my advice: get a decent host

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zircher
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Posted: 20th Nov 2003 00:59
The smart move is to simply create a mimimal graphics/gallery web page and post just one link.
--
TAZ
phantom fusions
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Posted: 21st Nov 2003 18:38
update:

got images back up! uploading more at the moment, tell us what you think please.

thank you
Megaton Cat
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Posted: 21st Nov 2003 21:54
wow!
but i still have to copy and paste...
nice work

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Shadow Robert
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Posted: 21st Nov 2003 23:09
nice work, they have a certain Playstation feel to them
they won't look the same in dbp though because you can't turn off the bilinear filter'r ... personally i think sometimes it can add more character with it off, and make texture not look so washed out or blurry but hey i don't code dbp so isn't my place to decide.


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arras
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Posted: 21st Nov 2003 23:10
yes, wery nice,
but you should do something with that copy and paste thing...
keep up good work
Megaton Cat
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Posted: 21st Nov 2003 23:32
yea they are pretty nice, I like the level design.

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Genesis Rage
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Posted: 22nd Nov 2003 01:05
really wish i could see them... but i cant even copy and paste them!... would be better making a site for the pictures... and then just have a link to the site!

Megaton Cat
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Posted: 22nd Nov 2003 02:08
why cant u copy and paste em?
anyway I think mm3zct is going to set up a page with the screenies here: http://www.lochviewwest.plus.com/phantomfusions_screenshots.html

(dont think its updated yet)

Visit our new site! : http://www.megatoncreations.tk
Genesis Rage
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Posted: 22nd Nov 2003 04:18
nope not updated... as for why i can not copy and paste the links... is because for me there is NOTHING to copy!?!?!?

i try to copy... but it only copies a NULL value? and im not able to open the source code for the forum page to get the raw-code of the links

JoelJ
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Posted: 22nd Nov 2003 05:32
==my opinion (but of course, no one asked for it)==
the semi headlights look stretched, but other than that, that is AWSOME!

Two words, moo.
John H
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Posted: 22nd Nov 2003 07:37
Everything looks great! Did you do all the modelling/texturing yourself? Thats a lot of work! Are the cars phototextured or did you do the whole thing? Did you do the city textures?

Looking niiiice

RPGamer


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Phaelax
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Posted: 22nd Nov 2003 12:54
I sure hope this isn't for the comp. Otherwise, I may as well just quit now. Nice looking levels.
Juso
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Posted: 22nd Nov 2003 20:11 Edited at: 22nd Nov 2003 20:12
No screenshots can be seen !
Where are they?
John H
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Posted: 22nd Nov 2003 21:00
Right click a X box, go PROPERTIES copy the URL and paste in your web brower.

RPGamer


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mm0zct
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Posted: 23rd Nov 2003 14:16 Edited at: 3rd Dec 2003 22:08
the game is a big lie so i have removed the screenshots

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Mussi
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Posted: 23rd Nov 2003 14:32
looks SWEET dude

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Megaton Cat
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Posted: 23rd Nov 2003 15:08
woohoo! way to go mm3zct!
it would be better to edit that into the first post tho...where is phantom?

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phantom fusions
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Posted: 25th Nov 2003 20:00
@mm3zct: thank you very much for hosting our images, we really appriciate it.

more to come soon...
M00NSHiNE
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Posted: 25th Nov 2003 21:36
Those pics look very very good - love the looks of the vehicles, and the levels look cool too - what were the levels done in? Just .x models?

ZEDWARE website coming soon... //END TRANSMISSION//
Metamophic
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Posted: 26th Nov 2003 05:18
this is by far THE most impressive DB title i have ever seen! keep up the good work! i especially like the backgrounds on the tracks

www.freewebs.com/metamorphicsoft
las6
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Posted: 26th Nov 2003 09:15 Edited at: 27th Nov 2003 08:35
how did you do those enviroment (bg) images? Those are just superb and add a lot to the game! I so love the sunset image.
The models look great too, the textures are a bit streched and slow res, but it might not look like that in game.

and Raven, You can set the filtering off!

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M00NSHiNE
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Posted: 26th Nov 2003 10:46
Projects like this and billy777's Repo Man give a real morale boost to the DB community, as it proves that great stuff is possible in DB. Well done.

ZEDWARE website coming soon... //END TRANSMISSION//
phantom fusions
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Posted: 26th Nov 2003 18:28
sorry for lack of replys everyone, have been very busy, but thank you for the comments. More screenshots will be up as soon as I contact mm3zct.

thank you for your patience.
Come help me!!
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Posted: 27th Nov 2003 20:31
that is good backgrounds
and the creative models are also good

jitz
Robin
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Posted: 29th Nov 2003 16:17
very nice!

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JoelJ
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Posted: 29th Nov 2003 22:44
That is awsome! how long have you been working on this? when do you expect a releace(sp?)?

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phantom fusions
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Posted: 1st Dec 2003 18:22
Very sorry for taking so long to reply, but we have been VERY busy working on the game and building more levels and models. I have emailed my host the images and they should be up soon. Thank you.

Now I'll answer any qustions you might have, starting with the ones I missed.

Quote: "Everything looks great! Did you do all the modelling/texturing yourself? Thats a lot of work! Are the cars phototextured or did you do the whole thing? Did you do the city textures?
"


Yes we did all the modelling, texturing and audio. The models were done in 3ds max 5 and textures in photoshop 7.

Quote: "I sure hope this isn't for the comp"


no, we arent entering this for the alienware programming competition.

Quote: "what were the levels done in? "


All the level modelling and texturing was done in 3ds max 5.
mm0zct
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Posted: 1st Dec 2003 23:57 Edited at: 3rd Dec 2003 22:10
the game is a big lie so i have removed all screenshots, they are possibly a breach of copyright too so that's another reason i removed them

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Megaton Cat
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Posted: 2nd Dec 2003 00:41

"The page cannot be found"

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mm0zct
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Posted: 2nd Dec 2003 01:09 Edited at: 3rd Dec 2003 22:11
the game is a big lie so i have removed all screenshots, they are possibly a breach of copyright too so that's another reason i removed them

AMD duron 1.3G, 640Mb ram, 40Gb HD, ati saphire radeon 9600 atlantis w/128mb ddr ram, good creative-labs soundcard, cd-rw + dvd drives.
AlecM
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Posted: 2nd Dec 2003 04:37
Those look great. They remind me of rouge trip for the psx.

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Robin
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Posted: 2nd Dec 2003 12:53
really nice game. reminds me of 'new york race' - anyone played that?

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AlecM
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Posted: 3rd Dec 2003 21:51 Edited at: 3rd Dec 2003 21:54
Were these models made by ghoulish arts? Because they look almost identical in style.

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AlecM
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Posted: 3rd Dec 2003 21:58 Edited at: 3rd Dec 2003 21:58


This game looks stolen to me. seeing as its on the ghoulish arts hompage. Exact same screens.

[P4 2.8C @ 3.03 with an 866mhz FSB:: MSI Neo-2LS running PAT:: 1gb Mushkin PC-3500 DDR High Perf level 2@ 2,2,2 :: ATI Radeon9800ProAIW :: 120Gb SeagateBarracuda 7,200RPM SATA HD :: Antec Plus1080AMG]
mm0zct
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Posted: 3rd Dec 2003 22:07
he is bussted look at the other thread(he has a link in his firs post)

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Robin
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Posted: 4th Dec 2003 14:24
notice screenshots have been taken off

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Van B
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Posted: 4th Dec 2003 17:20
Wow! - if he's posting fake pictures then I'll bet his real compo entry is stunning.

Pfft!!!! some people have even less class than me!.


Van-B


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JoelJ
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Posted: 4th Dec 2003 18:38
man, and i thought we were going to have a good game coming in...

=<=Pudgie Wars=>=
Game engine: 20% = Models: 25% = Textures: 1% = Sounds/Music: 0% = www.geocities.com/bigapple_entertainment

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