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FPSC Classic Scripts / Alpha fading HUD and Regeneration script!

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unbound
12
Years of Service
User Offline
Joined: 29th May 2012
Location: Australia
Posted: 29th Mar 2013 11:57 Edited at: 29th Mar 2013 12:14
This is my first script, an alpha fading HUD and Regeneration pack!
Rather then having an ugly looking transition between HUDS to create a proper FPS health system I made a script that uses one HUD and alpha fading to determine how much damage the player has taken.

This comes packed with everything you need to get the script up and running.

The installation guide and other Info are inside the .zip file.

Image:
http://imgur.com/8uJ3JiF
(Image too big for post)

Note: You must set the players health to 100 for this script and HUD to work correctly.

You want a sig? this is your sig!

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Corno_1
14
Years of Service
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Joined: 3rd Nov 2010
Location:
Posted: 29th Mar 2013 13:48
Very nice. Thanks for sharing


ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 29th Mar 2013 16:20
Thank you unbound
Should come in handy. Thanks for sharing.
Burger
12
Years of Service
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Joined: 22nd Jun 2012
Location: New Zealand
Posted: 30th Mar 2013 01:16 Edited at: 30th Mar 2013 01:24
This is really good, its a subtle effect but way better than FPSC current method. I'll use this over the normal effect for my game.

Thanks, Burger

- An Instinctive Fear IndieDB page, download demo today!
Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 11th Apr 2013 05:12
Thanks unbound, i was recently trying to make something like this, and hit a lot of dead ends. So this is perfect timing you will be in my credits for sure!

Tomahawk
11
Years of Service
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 17th May 2013 21:15
@unbound:I have a slight problem with the script. when the player respawns the hud stays there! I have the life set to 100, is there something else i'm missing?

Takeze
12
Years of Service
User Offline
Joined: 8th Oct 2012
Location:
Posted: 24th May 2013 00:45
Usage Restrictions??

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