Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

FPSC Classic Scripts / Player respwan?

Author
Message
Perez_Help
11
Years of Service
User Offline
Joined: 16th Apr 2013
Location:
Posted: 16th Apr 2013 16:03
Hi guys,

I'm just getting started with the fps creator and need your help.
Is it possible to respawn the player after he died in a room where he has not been already?
Say if the player gets defeated by an enemy and I want to go on to the next room without defeating the enemy?

Thanks in advance!
Perez_Help
11
Years of Service
User Offline
Joined: 16th Apr 2013
Location:
Posted: 17th Apr 2013 13:17
Background: I'm writing my bachelor thesis in psychology, which is about gaming and advertising. Therefore I need a special game that i'm trying to create right now. It would be essential to have this spawn feature included. So, if anyone could help me with this purpose i'd be thankful forever!
Tomahawk
11
Years of Service
User Offline
Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 17th Apr 2013 23:31
I'm not sure the exact things to do, but it would have to do with the teleport script, a player checkpoint, and a script for when the players health is less then 1 to activate the trigger zone holding the teleport script, and also destroying the enemy. then you would need a player check point before the monster and that is where you would put the trigger zone.

Login to post a reply

Server time is: 2024-11-23 17:28:00
Your offset time is: 2024-11-23 17:28:00