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FPSC Classic Scripts / Chainsaw Brute follow waypoint help!!!

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Wolf2424
17
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Joined: 30th Jan 2007
Location: based out of Indy
Posted: 17th Apr 2013 05:14
Helloi was wondering how to make the chainsaw brute follow a waypoint? im new to scripting and trying to figure it out. someone please help!
Tomahawk
11
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 17th Apr 2013 16:13
You could put his main as the follow script that comes with FPSC, or copy that script and past it into the main of the script he uses. Don't forget to make a backup I don't have that pack but it should still work.

Wolf2424
17
Years of Service
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Joined: 30th Jan 2007
Location: based out of Indy
Posted: 18th Apr 2013 06:21
that works in the fact he follows the waypoint, but then he messes up a lot like going back on the waypoint after hes already seen me and started his chainsaw
Tomahawk
11
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 18th Apr 2013 15:05 Edited at: 18th Apr 2013 15:05
Maybe you could add a line like
Aiseenplayer:stopfollowingwaypoint
Not sure if there is a command like that but its worth a shot to look for something as such.

Snake675
FPSC Reloaded TGC Backer
12
Years of Service
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Joined: 6th Apr 2012
Location: Planet Earth
Posted: 19th Apr 2013 16:31 Edited at: 19th Apr 2013 16:32
Hi

I do have the pack and wanted the same. Here is the script:



Attach this to the appear script. You could make the CB appear by a trigger zone around a corner and place some waypoints in the direction of the trigger zone. Then attach a horror sound to it and you get a nice scene

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i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3

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Snake675
FPSC Reloaded TGC Backer
12
Years of Service
User Offline
Joined: 6th Apr 2012
Location: Planet Earth
Posted: 19th Apr 2013 17:06 Edited at: 19th Apr 2013 17:07
Oh, and here is a short video:

http://www.youtube.com/watch?v=c4OJWu3sZnc

------------------------------------------------------------
i5 2.8 GHz 64bit / 4G ram / W7 home sp1 / geforce gts 250
FPSC 120 Beta 3
Wolf2424
17
Years of Service
User Offline
Joined: 30th Jan 2007
Location: based out of Indy
Posted: 25th Apr 2013 20:41
Thank you very much, This works but there is a slight flaw somewhere in the script.

Whenever i shoot the Chainsaw Brute he turns around and takes a few steps then turns back around to face me, ad continues on. This happens every time the Brute takes damage.

How do i change the script so that this does not happen, and he keeps coming at me even if he is taking damage?

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