- I haven't got a project that warrants this sort of animation, but if I do, this'll be waiting on the back burner. This looks like an ideal tool for making media for platform games and strategy games like Plant's V Zombies - not just because our showing a zomb there, but more because it allows really smooth animations, which people tend to expect with these sorts of games. Someone might be able to draw 8 or 12 frames and keep it smooth and consistant - but more than that is a real stretch - and that's where this program comes in... takes the work needed to draw a couple of animation frames, and extends that over however many frames you like - it's like an exponential increase in awesomeness, and provides results that most(well, all) people just wouldn't be able to recreate manually... not without the impending mental breakdown that would destroy any artist who had to attempt that amount of manual tweening.
Thing is, right now I think that any and all 2D media tools will be appreciated - someone somewhere will have a use for whatever people can release, be it tools like this or bits of sprite to use with these programs - gibs, legs, heads etc etc. It's kinda like how it was back when DBPro was just getting traction.
It's kinda nice how AppGameKit is making us go back to older techniques as well, sprites, sprite animation etc... I never thought I'd say it but DBPro's bone based animation spoils us - it's fun to have to think of new ways to make 2D media. I even made my own sprite and animation editor, really old school, everything has a keyboard shortcut. No zooming, just a fixed sprite size, it's for sprites at such a small resolution, that every pixel is a prisoner
- you know when it's more like a jigsaw than a sprite, because there's only 1 or 2 places that each pixel could go. So it's kinda at opposite poles to what your doing, but with the same sort of spirit and disdain for trying to do this stuff in established and traditional art packages.
It's a refreshing break to work with retro 2D media again for a change - these days it isn't dated, it's stylized
- there's a difference (apparantly, somehow, I think).
I got a fever, and the only prescription, is more memes.