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FPSC Classic Scripts / good idea but need to script

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abdullh
12
Years of Service
User Offline
Joined: 30th Aug 2012
Location:
Posted: 20th Apr 2013 00:36
hi

i tried myself how to make character fadeout ...wait!!! don't think this is stupid question

here my idea

when the player reach triggerzone it will be cutscene

1- player will freeze
2- the character appear( fade in ) script appear2.fpi ... i've got that
3- cutscene will began with voice
4- after finish cutscene the character will (fadeout)

i know this will work with spawn life timer ...but the character will die fall down ... i don't need that ... i need fadeout after finish cutscene

so please i will make my game release ...but without that ...i can't

so please help me out

don't ignore me

thanks a lot
Pirate Myke
14
Years of Service
User Offline
Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 20th Apr 2013 01:46
Try these out.

Put in triggerzone Main:


Put this in your character Main:



Make the ifused property of the trigger zone the name of your character. Change the video in the first code snippet to match yours. Change the etimer values as needed.

The script for the character is a modified coward10.fpi with the waypoint stuff taken out and the fade out added there. You will need to use the first line in this script to point to the fadeout part. Loop your script back to state=0 so that when the movie is finished the script will always looks for the activated=10 condition.

This has been tested and works. Hope it works for you.

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