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FPSC Classic Scripts / Enemies through walls?

Author
Message
Vukgamer
11
Years of Service
User Offline
Joined: 21st Feb 2013
Location:
Posted: 21st Apr 2013 15:59
IT is sooooooo annoying,They are running through the walls and door.
It says that version 120.16 fixed that but nothing
zombie is still going through door,how to stop him.
I don't want the player to see him before he opens the door.
How to fix?

He is always watching
riccetts
14
Years of Service
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Joined: 14th Oct 2010
Location:
Posted: 22nd Apr 2013 20:40
Yeah I'm with ya on this one. So much for the element of surprise. at least when they fall in door ways the doors could atleast bat back and forth instead of just close. Looks kinda dumb if you ask me.
So I would also like to know the remedy for this problem.
Tomahawk
11
Years of Service
User Offline
Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 22nd Apr 2013 21:10
You can try and spawn the enemy when the player reaches the door.

riccetts
14
Years of Service
User Offline
Joined: 14th Oct 2010
Location:
Posted: 23rd Apr 2013 04:47
I did a little experiment with a zombie script, if you change the runfore value to 2 the zombie runs for two units and runs in place.

Maybe that will help you Vukgamer.

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