RandJam is coming to a close, so those of you who've already finished your entries, given up on your entries, never made an entry, have no idea what I'm talking about, are possibly thinking about your next project, and that project could be your entry for BlandJam!
What is BlandJam? BlandJam asks you to take a monotonous and boring task and make it into an interesting and engaging game. Think of something really boring then ask yourself what is interesting about this thing, what aspects could be embellished, what abstract ideas and external factors could you introduce to the game to make it more fun/engaging?
I strongly suggest you try out this great example before beginning:
Papers, Please (beta is free) is a game about being an immigration inspector, sound dull enough? Here's the description from creator Lucas Pope's website:
Quote: "A Dystopian Document Thriller.
The communist state of Arstotzka has ended a 6-year war with neighboring Kolechia and reclaimed its rightful half of the border town, Grestin.
Your job as immigration inspector is to control the flow of people entering the Arstotzkan side of Grestin from Kolechia. Among the throngs of immigrants and visitors looking for work are hidden smugglers, spies, and terrorists. Using only the documents provided by travellers and the Ministry of Admission's primitive inspect, search, and fingerprint systems you must decide who can enter Arstotzka and who will be turned away or arrested."
It's very clever how he has managed to weave an intriguing story and a lot of tension into a game where you sit at a desk all day stamping paperwork.
BlandJam will run from May 1st - 31st.
Good luck...
The difficulty in learning is not acquiring new knowledge but relinquishing the old.