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FPSC Classic Scripts / Metalic Echo

Author
Message
Vukgamer
11
Years of Service
User Offline
Joined: 21st Feb 2013
Location:
Posted: 13th May 2013 17:12
I want to make metalic echo.How can I make metalic echo when I enter ventilation duct?

He is always watching
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 15th May 2013 02:02
Flatlander
FPSC Tool Maker
17
Years of Service
User Offline
Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 15th May 2013 02:19 Edited at: 15th May 2013 02:28
That's good Seth. I actually thought you probably gave him a recording of Metallica.

I think I'll use it when I am in a duct.


I'm addicted to programming and coffee!
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 15th May 2013 18:23




ncmako
12
Years of Service
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Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 15th May 2013 18:52
@ Seth Black
LOL...there you go.
Just think of playing that loud while in a ventilation duct
Vukgamer
11
Years of Service
User Offline
Joined: 21st Feb 2013
Location:
Posted: 15th May 2013 20:14
Guys I need to help in making every sound around me metalic

He is always watching
BlackFox
FPSC Master
16
Years of Service
User Offline
Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 15th May 2013 21:09
Quote: "I want to make metalic echo.How can I make metalic echo when I enter ventilation duct?"


A similar question was discussed here where the OP of that thread wanted to have "snow sounds" when using a snow segment. As I pointed out, you could replace on of the current "materials" used in the "audiobank\materials" folder, or you can mod the source to add more materials. Replacing the sound means you find out which sound is being used and replace with the sound you want. However, note if the frequency is incorrect, it will not play.

Swapping/replacing sounds work only if you know how segments work and the "materialdefault.txt" file work together. You could end up messing up your materials sounds and have to reinstall.

The easiest way? Just use a trigger zone and have the sound play. The duct is metal, so that sound can stay. But you can have a "louder" metallic echo play via trigger.


There's no problem that can't be solved without applying a little scripting.

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