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FPSC Classic Scripts / Need help with Radar script

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yashasp9
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Joined: 29th May 2012
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Posted: 21st May 2013 10:08
I want to make the Win zone appear as an objective in the radar.But it doesnt appear.How do I make it work?

Winzone appear script
Corno_1
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Joined: 3rd Nov 2010
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Posted: 21st May 2013 14:32
Sorry, but I do not know much about the radar feature! I just can say that onradar is a condition!

here is my script for the winzone(main) but it works not!



ncmako
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Location: Hendersonville,NC
Posted: 21st May 2013 19:09 Edited at: 21st May 2013 20:12
Hi yashasp9 & Corno_1
Corno_1's script does work, but I set them up separate. With the radar "on" place a regular "winzone". Then inside the "winzone" place an object/entity, give the object part of Corno_1's script.

Tested, works.
Here's the full script I use.

best
@Corno_1
Quote: "radarx=10,radary=90"

I didn't know you could change the radar's position. Thanks, I like it better on the left.
yashasp9
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Posted: 22nd May 2013 06:26 Edited at: 22nd May 2013 09:31
I dont know why but none of the scripts worked.

Edit: It worked! I used this as the appear script for the entity in the win zone


I know that its the same code which ncmako gave but it was working but the objective marker was appearing on the left side.So I didnt realize it.
ncmako
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Location: Hendersonville,NC
Posted: 22nd May 2013 16:54
yashasp9
That's great. note: as for the entity you use, if you want it visible set setalphafade=100/invisible set setalphafade=0.
Quote: "objective marker was appearing on the left side"

Correct, if you want the radar hud on the leftside use Corno_1's
script up above.

Object marker/blip will now appear in radar.
best
yashasp9
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Posted: 22nd May 2013 17:25
Thanks for the tips!
s4real
VIP Member
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Posted: 22nd May 2013 17:35 Edited at: 22nd May 2013 17:36
Please note you can't have a Win zone as an objective but as ncmako has done you can place an item in the win zone box.

This is a nice work around.

best s4real

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yashasp9
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Joined: 29th May 2012
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Posted: 23rd May 2013 13:03
I'll Keep that in mind.

By the way is there a way to make guns and ammo appear on the hud?
I think that I can use addaiteam= but my allies will shoot them right?

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