The character does nothing when I add this
;Artificial Intelligence Script
;Header
desc = Welcome
;Triggers
;make HUD
:state=0:fpgcrawtextsize=24,fpgcrawtextfont=verdana,fpgcrawtextr=150,fpgcrawtextg=150,fpgcrawtextb=150,fpgcrawtextx=50,fpgcrawtexty=80
;Follow Waypoints after conversation
:state=3,waypointstate=0:animate=2,waypointstart
:state=3,waypointstate=3:animate=2,waypointnext
:state=3,waypointstate=4:animate=2,waypointrandom
:state=3,waypointstate=5:animate=2,waypointreverse
;begin Conversation
:state=0,plrcanbeseen=1,plrdistwithin=40:state=1
;Conversation
:state=1:rotatetoplr,plrfreeze=5000,talk=audiobank/Level 2/Welcome.wav,fpgcrawtext=Hi! Looks like you finished your training
:state=1,soundfinished=1:state=2
:state=2:,etimerstart,fpgcrawtext=Go to the Briefing Room to get briefed on your mission.
:state=2,etimergreater=5000:state=3,fpgcrawtextoff
;End of Script
as the main script,this
;Artificial Intelligence Script
;Header
desc = Appear as ally
;Triggers
:state=0:setalphafade=100,addaiteam=1,runfpidefault=1
;End of Script
as the appear script and this
;Artificial Intelligence Script
;Header
desc = Activate ragdoll and leave as corpse
;Triggers
:state=0,inview=1:state=1,suspend,coloff,ragdoll
:state=0,inview=0:state=1,suspend,coloff
;End of Script
as the destroy script
What changes should I make and to which script?