"How does 3DS Max offer "freedom to mess around" that gameSpace doesn't? If anything gameSpace is far far easier to mess around with. Besides, the price difference is astronomical."
I used truespace for 4 years but i now use max. Truespace not only lacks needed mesh tools but the tools it does have are unstable. I remember on several occations I would have most the verts in my model unweld them selfs when i divided a line.
Mesh tools it missing (just a start):
Edge Turning
Bevel for concave polygons
cut tool
manual face creation
targert weld
tolerance weld
Those are just the modelling tools it doesnt have off the top of my head. I could spend pages listing lighting, rendering, and animation tools it lacks. GameSpace isnt a Bad tool at all.. just that an education license of max isnt much more.
the tools it does have just dont work that well.
additionally the lack of a stack system or any method of layering changes is irritating.
To sum it up truepace/gamespace is like the gremlin of modelling tools and max/maya/xsi/lightwave.. are like audi S4s or BMW M classes.
Gamespace is okay for the price but for most users a 1 year educational copy of Max6 would be better. Not like most people here will actually use it commercially.
Oh and ontop of all of that the undo is bad. You learn not to use the undo and just save new copies constantly... little things like that destroy workflow.
again, gamespace isnt bad... just not great.
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