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FPSC Classic Scripts / Limited ammo

Author
Message
GL157
12
Years of Service
User Offline
Joined: 26th May 2012
Location: Under your nose
Posted: 27th Jun 2013 21:30
Is there a type of script that can limit the number of bullets in one gun? Because I don't want the player to have too much ammo, as it will make the player more relaxed. If someone can make a script for this, I will really appreciate it

I am the Ice Cream Man, running over people with my van
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 28th Jun 2013 07:27
Hi GL157
If I understand you correctly, just look for the "reload quantity" under the weapon properties. For more info look in your FPSC manual.
best
GL157
12
Years of Service
User Offline
Joined: 26th May 2012
Location: Under your nose
Posted: 28th Jun 2013 21:07
Sorry I wasn't descriptive enough I ment a limited amount of reserve ammo

I am the Ice Cream Man, running over people with my van
Zombie_Expert
13
Years of Service
User Offline
Joined: 5th Jul 2011
Location: Raccoon City
Posted: 29th Jun 2013 03:55
The WW2 stock weapon colt can only hold 13 per magazine, the max you can carry as extra ammo (the other part of the /) is 60. You mean that? I'm interested in that too. Be VERY useful to limit how much players can carry at once for tension and difficulty boost. But hopefully the ammo entities won't be picked up and not counted if you are at the limit if you know what I mean.

Knowledge of the undead since the age of 4.

Z_E
Seth Black
FPSC Reloaded TGC Backer
19
Years of Service
User Offline
Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 30th Jun 2013 21:15
...could use scripted variables to control exact quantity of reserve ammo magazines/reloads held by player.

Zombie_Expert
13
Years of Service
User Offline
Joined: 5th Jul 2011
Location: Raccoon City
Posted: 12th Aug 2013 08:49
I'm starting with some coding, but still no idea on scripting still.
How would you do that Seth?

Knowledge of the undead since the age of 4.

Z_E

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