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FPSC Classic Models and Media / Problem with my monster.

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Jermiah Jones
10
Years of Service
User Offline
Joined: 29th Apr 2013
Location: South Carolina, United States
Posted: 29th Jun 2013 20:43
My monster has 2 problems I don't know how to fix.

1- When I shoot it, it turns around and follows me, but don't cause any damage.

2- It's animations I assigned for it don't work.

I'll post a download of it in the attachment.

The advanced game creator + Good listener.

Taking school for game creating and using FPS Creator for starters.

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Jermiah Jones
10
Years of Service
User Offline
Joined: 29th Apr 2013
Location: South Carolina, United States
Posted: 29th Jun 2013 21:25
Also, his head will start twitching for no reason.

The advanced game creator + Good listener.

Taking school for game creating and using FPS Creator for starters.
Daniel wright 2311
User Banned
Posted: 29th Jun 2013 21:36
How did you export him? steep by steep and in what program?

my signature keeps being erased by a mod So this is my new signature.
Jermiah Jones
10
Years of Service
User Offline
Joined: 29th Apr 2013
Location: South Carolina, United States
Posted: 29th Jun 2013 22:19
I exported him in Wings3D, but animated him in Milkshape since Wings3d comes out a better graphicated model.

The advanced game creator + Good listener.

Taking school for game creating and using FPS Creator for starters.
Daniel wright 2311
User Banned
Posted: 29th Jun 2013 22:27
Wings3d for animated rigged models if not done right will not work at all.

like what you doing now

I would just use milkshape if I was you, do you want me to rig him in 3ds max? I have nothing better to do right now.

my signature keeps being erased by a mod So this is my new signature.
Daniel wright 2311
User Banned
Posted: 29th Jun 2013 22:33
Ahh nevermind you have his animations set already.

my signature keeps being erased by a mod So this is my new signature.
Jermiah Jones
10
Years of Service
User Offline
Joined: 29th Apr 2013
Location: South Carolina, United States
Posted: 29th Jun 2013 22:44
Yes, but they don't seem to be showing, I (Think) I did the scripting right for the animation.

The advanced game creator + Good listener.

Taking school for game creating and using FPS Creator for starters.
Disturbing 13
19
Years of Service
User Offline
Joined: 12th Apr 2005
Location: Murder Capital of the World
Posted: 30th Jun 2013 06:31
You need to import this guy into Fragmotion then export him to milkshape as an ms3d file. This will allow you to erase some of the extra bones i see floating around him. Then export him as a .x. Just make sure you use the JT exporter and have his frames per second set to 24 before you start the export. These pre made models from the freebie sites clash with FPSC unless you put them through a process sometimes.

Model pack 66-99 high quality items...cheap!!
"Who loves ya baby!"

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