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FPSC Classic Models and Media / [LOCKED] Model question

Author
Message
poker82
11
Years of Service
User Offline
Joined: 27th Nov 2012
Location: Brazil
Posted: 27th Jul 2013 01:31 Edited at: 27th Jul 2013 07:20
I'm making some models to use in fpsc. In static state it looks good but in Dynamic it looks like .
I wanna know if there any way to fix this, because I want animate it.

[removed because of AO content]

Obs:

I used Sculptris for modeling and painting;
The Sculptris version have 40000 polys;
I used Blender for scaling and to reduce polygons (10000 polys now);
Used Milkshape 3D for exporting to .X file;
This is not the final version of the model (I was just testing the scale).

Entity attached.

lease forgive my english.

Inmortalis Nox
poker82
11
Years of Service
User Offline
Joined: 27th Nov 2012
Location: Brazil
Posted: 27th Jul 2013 02:57
Anybody?

If you find any grammar error in my post HUEHUEHUE
JLMoondog
Moderator
15
Years of Service
User Offline
Joined: 18th Jan 2009
Location: Paradox
Posted: 27th Jul 2013 07:21
Advertising/Software/Pornographic

This thread has been locked because it contains unauthorised advertising, potentially illegal software links or other disallowed topic material. Please refer to section 3.2 - 3.6 of the Acceptable Usage Policy for full details:

http://www.thegamecreators.com/?gf=aup#forum

AUP Section 3.17 ...Moderators shall, at their discretion, determine what constitutes a violation of these terms, along with generally accepted netiquette standards, and can take action against those who violate these rules.

If you contributed to the reason for locking, you may now find yourself on moderation, or in extreme cases a ban.

Inmortalis Nox

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