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Dark GDK / Fullscreen program

Years of Service
User Offline
Joined: 31st Jul 2013
Posted: 31st Jul 2013 17:56
I'm making a game with DarkGDK and I was just trying to find a way of making the program fullscreen?
Years of Service
User Offline
Joined: 23rd May 2009
Location: Russia
Posted: 1st Aug 2013 01:50
Use this:
dbSetDisplayModeAntialias (iWidth,iHeight,iDepth,iVSyncOn,iMultisamplingFactor(i.e. antialias: 0,2, or 4),iMultimonitorMode);

For example:
int screenWidth = GetSystemMetrics(SM_CXSCREEN);
int screenHeight = GetSystemMetrics(SM_CYSCREEN);
dbSetDisplayModeAntialias (screenWidth, screenHeight, 32, 1, 4, 0);

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