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FPSC Classic Models and Media / Problem with my texture. Please Help!

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Beastlymaps
13
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Joined: 17th Nov 2010
Location:
Posted: 1st Aug 2013 06:39
I have made a grass texture that has transparency at the top of it so the model actually looks like grass instead of a square, but when I test it, I keep getting these lines at the top of my grass... Is there something wrong with my texture? Any help is appreciated, Thank you. I attached a picture to show what I am talking about.

-Http://Beastlymaps.webs.com

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born for game
16
Years of Service
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Joined: 24th Mar 2008
Location:
Posted: 2nd Aug 2013 06:25
I think the texture is not very "clean" for some "lines" on the uvmap.


Chris Bamber
Retired Moderator
13
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Joined: 3rd Oct 2010
Location:
Posted: 2nd Aug 2013 15:00
Is your UVW Map touching the sides of your texture plate?

If you have UVW Data hitting 0.0 or 1.0, reduction in texture quality may see it pulling data from the other side of the texture as it loops.

If this is the case, try putting a border in between your UVW Map and the edge of your texture... e.g..

Bad


Better


Hope this fixes the issue...

TGC Store Artist Tag : Kasseyus

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Willow
3D Media Maker
13
Years of Service
User Offline
Joined: 9th Aug 2010
Location: PA
Posted: 2nd Aug 2013 15:35
If you need a little help with your textures, just send me a email and I'll help you out as much as I can.

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