It's an upgraded version of a script I posted awhile back, it is a HUD that is more visible the more damage the player has taken, it also uses three eyehuds (Damage flashes) and the players screen shakes when they take damage.
In order for this script pack to be used right, you must first extract the files to their right paths. This can be done by simply merging the folders (gamecore, scriptbank) with each other. Once you have done that, put the two scripts into trigger zones and have them touching the player start marker. Next, go into build game > Global script and set the "eyehud" perimeter to nothing. Once you have done this, it should work! You can use it for whatever game you want, no credits needed.
Note: you need v1.20 to use these scripts!
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