Hey all I was wondering if anyone in the forums could help me out with some tips for creating windows. I've been modeling for quite some time and can now finally do a variety of assets for FPSC. Including objects, segments and even rigged characters fully accompanied with scripts. However there is one thing I actually dont know how to do. I'm trying to create objects with breakable windows.
I've figured out how to do this for segments with window entities attached to them. But I'm wondering if its possible to make an entity with a window attached to it?