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FPSC Classic Models and Media / [WIP] 3D Models by nomis

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nomis
13
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Joined: 20th Apr 2011
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Posted: 25th Aug 2013 02:08 Edited at: 26th Aug 2013 20:43


Hello Everyone!

Im am working on some 3D-Models for FPSC(R) or other Engines.

All Models have different Level of Detail(LOD) versions.











I hope you like it!



Edit:
Here some bad Screens from FPS:


Godbye
michael x
15
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Joined: 10th Jan 2009
Location: Cybertron
Posted: 25th Aug 2013 08:48
looks good. great models.

more than what meets the eye

Welcome to SciFi Summer
sic1ne
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Joined: 23rd Sep 2010
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Posted: 25th Aug 2013 10:30
looks awsome are theese models for sale or download

Pirate Myke
13
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Joined: 31st May 2010
Location: El Dorado, Ca
Posted: 25th Aug 2013 18:39
Great looking stuff. Keep up the good work.

Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 25th Aug 2013 19:18
Great stuff! Really good textures... but ...come on! Where are the guns?

http://www.serygalacaffeine.com
"absurdity has become necessity"
Daniel wright 2311
User Banned
Posted: 25th Aug 2013 20:35
This should be in 3d chat,there is no in game screen shots.

my signature keeps being erased by a mod So this is my new signature.
Corno_1
13
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Joined: 3rd Nov 2010
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Posted: 25th Aug 2013 21:07
Looks great

Make this forum to something a little bit better and release more stuff. So we can push the Request/NoobHelp threads aside.
Tomahawk
11
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Joined: 16th Dec 2012
Location: Where do you think I live?
Posted: 25th Aug 2013 22:07
Great work!

nomis
13
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Joined: 20th Apr 2011
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Posted: 25th Aug 2013 23:14
Thank you!

Wolf the Guns will come!
The weapons are coming, this I promise you!
Good work takes time.

I will not disappoint you!


sic1ne, I will make a modelpack. for sale. not a big price
but a few models gives also free i think.


A screen from FPSC ingame will come!

see you later



nomis
13
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Posted: 26th Aug 2013 22:57
Hello everyone!

Here a WIP Screen from one of my Rifles/Guns im Working on.
Its a AZ4 little bit updatet. (Scope)



Its a Highpoly Model from that i can bake the Normalmap!
But its a lot of work.

I hope you like it too!

bye
Illusion
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Joined: 5th Aug 2013
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Posted: 27th Aug 2013 03:27
Wow all looks amazing, especially that gun! Keep up the great work

New account, have been around for a while!
nomis
13
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Joined: 20th Apr 2011
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Posted: 27th Aug 2013 15:52
Hi

Here a Free Model for you!





There is a Normal and a Specular map for the Model.
But i dont now how it works with FPSC.

goodbye

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Tomahawk
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Posted: 28th Aug 2013 04:04
Nice Gun!!! and i was starting to think the gun i made looked good http://forum.thegamecreators.com/?m=forum_view&t=207357&b=24

nomis
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Posted: 5th Sep 2013 23:45 Edited at: 8th Sep 2013 01:15
Hello

Here is a small update for you:




edit: i change the screen
loler
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Joined: 27th Jul 2009
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Posted: 26th Sep 2013 15:26 Edited at: 4th Oct 2013 22:38
oh hohly Mod Edit: please, no swearing even with stars this looks awesome great moddeling and the textures are awesome too.
Everytime i see such great models i wonder how they will look in FPSC:R

its not a bug its a feature
Cosmic Prophet
16
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Joined: 17th Mar 2008
Location: The Cosmos
Posted: 26th Sep 2013 19:03
Quote: "Everytime i see such great models i wonder how they will look in FPSC:R"


There should not be much diffrence at all, except perhaps the shader may by different. An .x file is an .x file. Since Reloaded will support the .x file format, any model in that format will display just fine. And keep in mind, that since the animations are saved within the .x file itself, they will work the same. The only difference there "may" be, might be in the script syntax which calls the anis for display in the engine.
In other words, the .fpe, and .fpi files may change, but the models themselves won't.

Back from the Wasteland.

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