While I was quite satisfied with how the game turned out, I didn't expect that much positive feedback. Thank you.
Quote: "I can't believe I loved it! It's so my humour! I want to make my own blatant rip off version now!"
Please, go ahead.
Quote: "I think you should put a bit of work into cleaning up the dialog and the art and you'll have a really REALLY nice little game!"
Right, the art style was probably the biggest problem. I wanted to make something a bit more appealing than my usual very abstract line- and block based graphics and ended up with a bunch of textures in all possible shapes and colors that don't really go well with each other.
Quote: "Lol lol and lol love your humour would love to work on a monkey island type game with you"
Who knows, maybe some day...
But seriously, I like to collaborate with other people, especially for those very short jam projects (such as LD, Global Game Jam and the likes - and apparently Indie Speed Run
starts today and allows contestants to create a 48 hour game at some point in time during September). So if you're up to something like that just let me know.
But for the protocol, I have to admit I never really played Monkey Island.....