Hi,
I have this script
;Artificial Intelligence Script
;Header
desc = Note Hud
;Triggers
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=languagebank\english\gamecore\huds\Aeralnu\1a.png,hudname=Note,hudhide=1,hudmake=display,state=1
:state=1,plrdistwithin=60:fpgcrawtextsize=38,fpgcrawtextfont=Beyond Wonderland,fpgcrawtextr=225,fpgcrawtextg=255,fpgcrawtextb=255,fpgcrawtextx=50,fpgcrawtexty=85,fpgcrawtext=Press and hold F to read.
:state=1,plrdistwithin=60,plrusingaction=1:state=2
:state=2,plrusingaction=1:fpgcrawtextoff,hudshow=Note,hudfadeout=Note,etimerstart
:state=2,etimergreater=1500:state=1
;End of Script
It works great! But what I want to do is have it assign to static entities instead of dynamic. I say this because dynamic entities tend to fall through floors, fly across rooms, and just flat out disappear.
I have no idea on how to make it work on static objects. I was hoping someone can help me?
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