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FPSC Classic Models and Media / Door remote Special (need item)

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VindiKator
11
Years of Service
User Offline
Joined: 8th Oct 2012
Location:
Posted: 14th Sep 2013 15:46
Here is a special door system

Screenshots



Screen 1 : Overview
Screen 2 : After breaking the case, it is called an action
Screen 3 : But you do not have the item requested for action
Screen 4 : You take the item (I do not have pincers, I put a saw!)
Screen 5 : By pressing the action key, the door opens!

Item :
pickupitem script

interuptor:
place it against a wall with InterKey script (tool). fpi
USEKEY line: item
IF USED line: the name of the door (remote door)

Door:
REMOTE DOOR script

Attachement (entity+script)

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elbow
13
Years of Service
User Offline
Joined: 3rd Dec 2010
Location:
Posted: 22nd Sep 2013 21:32
Thanks VindiKator

Looking good - I look forward to testing the door system

Eugene
ncmako
12
Years of Service
Recently Online
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 22nd Sep 2013 22:55
Hi VindiKator
Thank you for sharing. I may have a use for this.
Will test out and see
best
VindiKator
11
Years of Service
User Offline
Joined: 8th Oct 2012
Location:
Posted: 23rd Sep 2013 00:19
You can vary with light, for example: instead of a door put a light and dynamic, line 'if used' put the name of the light.
This will give this: you break the box, you cut the wire and the lamp goes out.
if have seen lamps go out flashing the result will be pretty

Wolf
16
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 24th Sep 2013 20:27
Thats pretty cool! I collect scripts like these.
I wonder how compatible these will be with reloaded

http://www.serygalacaffeine.com
"absurdity has become necessity"

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