i'm very excited for this! it's not often we see games around here that don't involve monsterous creatures with bad AI.
I'm hoping this game will be a blast. the screenshots could use some work, however. by all means, the graphics quality is nice, those are very good looking models, and it uses a fullscreen shader, but the issue is that it's too devoid of any atmosphere. work on using models in a scene that match in colour scheme (or retexture your models so they do) and use colourful lighting, as it is here, it looks too bright and too white. try to have everywhere you look be a great screenshot that expands a lot of the range of value. a good tip would be, for every scene, pick a pair of colours (one warm, one cool) to compliment each other and make up the colour of most of the lighting in the scene. a good example would be a cool dark blue sky painting the road with dusk sunlight and the orange glare of the streetlamps. that scene paints a much more emotionally and artistically appealing scene for storytelling and the overall look of the game, respectively.
I'm nit-picking, but i think some more atmosphere would greatly benefit this game, and make it look way more professional
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