Hello, here is my problem
I have a matrix and I really just want to throw some grass around on it here and there. The problem occurs (which is that the frame rate drops to nearly nothing) when load multiple objects even as few as 5 or 10
Rem Project: grass
Rem Created: 11/26/2003 10:02:53 PM
Rem ***** Main Source File *****
sync on
Sync Rate 30
backdrop on
For x = 1 to 100
`Make object cube x,100
load object "plant.x",x
Position object x,Rnd(2000),0,Rnd(2000)
Next x
Do
Rem Store camera angle
caY#= Camera angle Y()
Rem Control input for camera movement
If Upkey()=1 then Move camera 10
If Leftkey()=1 then Yrotate Camera Wrapvalue(caY#-5)
If Rightkey()=1 then Yrotate Camera Wrapvalue(caY#+5)
Rem Refresh Screen
Sync
Loop
As you can guess this isn’t the actual code. It was only created to try and pin point the problem I was having. Any suggestions or conformation that what I want to do is outside of the scope of what DBPro is capable of will be greatly appreciated.
Thanks