perhaps your video card can only handle a maximum of say 256 x 256 or some number divisible by 2.
try this example
rem temp setup
sync on : sync rate 60
rem make a two coloured box and store it to the image 1 location
ink rgb(255,0,0),1
box 0,0,256,256
ink rgb(255,255,0),1
box 16,16,240,240
get image 1,0,0,256,256
cls
rem our mini main loop
disable escapekey : while escapekey()=0
sprite 1,mousex(),mousey(),1
sync
endwhile
rem cleanup after you play with your toys
delete image 1
delete sprite 1
rem end the program
end
change the areas that make the box size larger than 256 and the get image size and it might be apparant.
the lines im referring to are these ones
box 0,0,256,256
get image 1,0,0,256,256