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Newcomers DBPro Corner / Lighting all sides of a game envionments

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Fish
10
Years of Service
User Offline
Joined: 10th Dec 2013
Location:
Posted: 17th Dec 2013 20:07
The light source is from one direction. Is there any way to equally illuminate the enviornment?

Fisher
Rudolpho
18
Years of Service
User Offline
Joined: 28th Dec 2005
Location: Sweden
Posted: 17th Dec 2013 21:56
You could always make 5 more directional lights and have them look at (0, 0, 0) from the positive and negative axises.
Doing that will essentially make everything look unlit so you might just as well turn off the default light (0) and crank up the ambient lighting though.


"Why do programmers get Halloween and Christmas mixed up?"
Derek Darkly
13
Years of Service
User Offline
Joined: 22nd Sep 2011
Location: Whats Our Vector, Victor?
Posted: 18th Dec 2013 00:32 Edited at: 18th Dec 2013 00:34
Just tell it to HIDE LIGHT 0 and then use SET AMBIENT LIGHT for your overall light level.

LIGHT 0 is created by default and must be hidden - I don't think it can be deleted.

D.D.
Fish
10
Years of Service
User Offline
Joined: 10th Dec 2013
Location:
Posted: 18th Dec 2013 13:46
Success! Thank you for your experience and expertise.

Fisher

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