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Dark GDK .NET / Seams in skybox after effect shader applied

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aviles22
10
Years of Service
User Offline
Joined: 1st Dec 2013
Location: New Jersey, USA
Posted: 26th Jan 2014 03:08
I am loading a .x skybox and all seams are perfect (not visible) in my game. After I SetObjectEffect to my fx shader the seams in the corners of my skybox are visible.

I am using the effect file from FPS Reloaded: sky_basic.fx

And also the clear sky skybox.x from Reloaded.

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