Low Quality Games Studios
You would use the action sound=x (x=path to your sound file)
A good spot to run the sound would be right after "plraddhealth"
But that also depends on the sound your playing.
Also, looking at your script I take it always checks the players health (loops)? The second "state=1" line has "state3" at the end.
Wont do anything, needs to be "state=3".
Note, "state=1,plrhealthless=90" means health 89 or less.
"state=1,plrhealthless=100,plrhealthgreater=90" means player health 99 to 91. So if the player has a health of 90 nothing happens.
Quote: "How do I use this health system in multiplayer?"
One can't. FPSC multiplayer can not run scripts.
You know you're a bad gamer when you're able to run out of infinite lives.