I finally got around to coding some more updates to Model Prop 2013.
New to ModelProp2013? Well... Basicaly its a remake from my original build ModelProp 2011 but has allot more functionality.
This program makes animations based on solid shape parts with limbs.... Alot Like DB Classic...
Existing Animations To your Objects Will Be lost While Importing In.
Make sure to save in the txt .3mp format so you can edit it further in the future.
-Build models from scratch
-Link limbs together
-Add textures and alter UV data
-Has A Quick Parts Menu (Can Save To and Load From)
-Export those animations as .x (dbc/dbp) compatible
-Export .x frames for use with AppGameKit V1 with a link to a model converter to .obj
<this app is still a work in progress and is 100% free>
Here is the latest update:
This is open source....since blue gui is it makes it easier to post code free.
Plugins needed to compile it: Also you need DirectX9.0c as its a DBP app
-stab in the darks dll fix:http://forum.thegamecreators.com/?m=forum_view&t=163815&b=15
If you decide to try writting up some functions for it and want to share them you will make my life easier if you code it in the form of a function for me to update the main download for everyone.
Enjoy! and remember its still in development so check back for updates. Use any code from it freely as well!
Development Log: <same download link updated>
Additions: June 5,2014
-now imports .obj files
-working on export and uv data next
Changes: April 27,2014
-made animation adjustments 4->8 and 8->4 (walking anim only)
Repairs: April 13,2014
-fixed .x frame exporting bmp crash glitch
Additions: April 12,2014
-added span image 1 back to 20 (100x100)
-added span uv data back to multi textures
Changes: March 30,2014 <download above updated>
-Added 2 more grid draw options
-Added some wings in the quick parts menu from testing the grid functions
Changes: March 29,2014
-Fixed vertex snap again
-Added Remove Unused Vertices Command
-Added Grid Draw 10x10x10 (1000 dots) basicaly just connect the dots to form triangles
-Updated Mouse Over Help To Include Vertex Commands
Release 0.3 Alpha: March 23,2014
-Fixed Snap and Vertex Snap
-Changed Interface to allow more functions
-Added Camera View Mode
-Added Edit Mode (now needed to kick out of camera move mode)
-Fixed Texture Alignment for AppGameKit exporting as single mesh frames
-Added Vertex Copy+Indexes to copy entire shapes in vertex mode
-Added editing boxes for use in vertex and object edit modes
-Now able to edit uv data manualy
-Added Import Object <now imports 3d models WIP> dont import something with more then 100 limbs or it will probably crash!
-Added Reset Camera to tools menu to fix run away scene...lol
-Added Crash code to reboot app without scene loss
-Added Mouse Tutorial in tools menu for video demonstrations