I'm trying to make a one-piece floor for a wooden floor, at segment size it looks bad. The problem is that the texture doesn't display, I just get a light brown all over colour.
I may be taking the completely wrong approach here, so please correct me if there is a better way.
I made a .X file sized 800x800 units in Wings 3D, and UV mapped it.
I have put it in the entitybank/user folder along with a simple fpe file.
In FPSC I have put the floor just above the real floor. I have manually added the texture, which is held in the texturebank folder. In the editor, it shows white. When I test the level you get what is shown in the image below. I have overlaid the texture I am trying to use in the bottom right corner.
Can anyone shed any light on my problem?