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Dark GDK .NET / Camera resets after creating new object in game loop

Years of Service
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Joined: 4th Nov 2013
Posted: 6th Apr 2014 17:22
Hey guys

I am having a weird camera issue. Whenever I'm creating a new object inside the game loop (like an arrow) the entire camera resets! I have no idea how to solve it and I could not find the problem in my code. Today I made an simple and short test project to see how to recreate the problem. Here is the code:

In case you can provide me with a workaround: My purpose was to let an enemy shoot arrows. That's it.

Nothing to tell, really.

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