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FPSC Classic Work In Progress / [FpsCreator X9] [WIP] Dark industry

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VindiKator
11
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Joined: 8th Oct 2012
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Posted: 5th May 2014 23:06 Edited at: 5th May 2014 23:37
Dark industry, a Zombies-Hostel game inspiration.





HISTORY
After an altercation with two blokes in a parking lot you end up in a cell.
These unsavory guys are in command of a company ' that uses human beings as they have need.
Rich want fights dead? one refile their guys who must kill in an Arena, the winner spared ( they finally believe !) .
Hardcore scientists are lack of fresh meat for their experience? No problem: they pass on their guy 's daughter and even children !
The book clientele of these guys is pretty dark garni, featured at the terrorists through heads of state .
So our poor hero to interest rather carve posthaste , but lacks the bowl basement crawling with zombies ' tame ' : a microchip warning them that dinner is served in grafted ... And you supper !
Objective of this first map, escape from this dark cellar (but we will see later ) is part of a vast underground network inhabited by the worst scum and monsters that our world has produced ...
History can but it takes a well to justify what the guy underground cell ( Inspiration: Hostel ) .
Objectives of the game: find the baton map to hack a computer , spray a plethora of zombie ( and there I promise !) ... ( A computer in a basement but if you can !)
In short, a day like any other for any video game hero ....: D: D: D

Zombie1.rar (124.27 MB) http://www.multiupload.nl/PM6QMEVP1M


Your comments and criticisms are welcome , but note that the map is not final , she should be small mods .


Madcow
10
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Joined: 17th Jul 2013
Location: Somewhere, but not over the rainbow.
Posted: 8th May 2014 12:55 Edited at: 8th May 2014 12:59
Looks good, no playable demo ? Too bad.


EDIT : There is a demo. I've just saw that the link was actually un-clickable.


It is me or are you using pipes as wires for the lamps ?

"I like to keep this handy, for close encounters."
Abdulilah Saleh
10
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Joined: 14th Dec 2013
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Posted: 8th May 2014 15:03
Good game
i waiting the game complete
A dude
14
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Joined: 15th Mar 2010
Location: The Solar System
Posted: 8th May 2014 20:39
Quote: "It is me or are you using pipes as wires for the lamps ? "


It appears to me like they are pipes lol.

Don't waste your life
rolfy
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Posted: 13th May 2014 05:27 Edited at: 13th May 2014 05:28
He's pretty much right with the conduit piping, don't remember ever seeing more than two used for a single light fitting all the same. You aint going to raggle all those brick and concrete walls to hide cables in a factory or bunker, so they used conduit to tidy up exposed cables, still do.
VindiKator
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Posted: 22nd May 2014 16:40 Edited at: 26th May 2014 02:14
Sorry for the language mistakes: google translate ...

At the beginning of the century (1930-1950), the cables were not in the walls but in a sheath.
I try to tinker with things little views on games / demos FpsCréator: that in addition to lamps metttre Add switches and cables to strengthen the realistic side? ... Few people.
Similarly we put the windows but no curtains, blinds, shutters ...
These are but beasts additions can make a difference: we see that the designer of the map trying to do something 'good'.

Here is a short movie of beta-level ...
Sorry for quality and no-sounds ... bug of my software.


https://www.youtube.com/watch?v=m6aKQ3PTzbM
PekelaarSFX
14
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Joined: 11th Apr 2010
Location: Netherlands
Posted: 24th May 2014 18:22
This is actually pretty good! Is there a link to the demo somewhere? (since you deleted the other one) I might give it a try.
VindiKator
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Posted: 25th May 2014 21:58
You can test this demo but it is non-official finish level.
Whether the demo is finished: there are 2 trigger win or he must kill all the zombies.

here :
http://33a4sdkhfj.1fichier.com/
or here :
http://www.multiupload.nl/U6WW5JEEFY

Thank you in advance for your opinions on the beta.
Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 26th May 2014 20:55
I'll be writing you a short review then



-Wolf

http://www.serygalacaffeine.com
"absurdity has become necessity"
VindiKator
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Posted: 30th May 2014 22:24
no return ... exciting.


In the meantime I would like to back this project: it is nice.
Help its founder as much as you can.

http://forum.thegamecreators.com/?m=forum_view&t=210729&b=25

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