Hello everyone, I have a question.
Is it possible to make a script zombie 'death during', let me explain:
You are bitten and even after killing the zombie you continue to lose life (like in the movies, and after X hours you become a zombie: end of game) until you find the life or item stopping the count of negative life.
I think it would be an interesting and stressful for the player script: he loses his life, he must hurry to find an antidote.
Unless this system already exists (link?)
Sorry for language mistakes, I do not speak English and I use google-translate.