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FPSC Classic Scripts / how to changed sound zone in room to room

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Abdulilah Saleh
10
Years of Service
User Offline
Joined: 14th Dec 2013
Location:
Posted: 4th Jul 2014 01:17 Edited at: 5th Jul 2014 04:17
Hello

I have a query regarding about the sound zone

example :

When I'm in a certain area work Music

When I enter the room and changed the sound Other

With the sound stops first

I want the script on this example

If you do not understand
tell me becouse
i speak english just little

also if you don't understand watch the video in you tube
i mean this
https://www.youtube.com/watch?v=asUID7C5bBo&feature=youtu.be
Abdulilah Saleh
10
Years of Service
User Offline
Joined: 14th Dec 2013
Location:
Posted: 5th Jul 2014 04:18
https://www.youtube.com/watch?v=asUID7C5bBo&feature=youtu.be
ncmako
12
Years of Service
User Offline
Joined: 19th Feb 2012
Location: Hendersonville,NC
Posted: 5th Jul 2014 15:58
HI Abdulilah Saleh
If I'm understanding correctly, You can do this with just a trigger and a script using the "musicoverride=x" action.
"This replaces the current background sound/music with a new file
and plays the new file continuously"
Check your scripts, you may have something already that "overrides"
the background music. If not use something like this..

best

You know you're a bad gamer when you're able to run out of infinite lives.
Abdulilah Saleh
10
Years of Service
User Offline
Joined: 14th Dec 2013
Location:
Posted: 6th Jul 2014 20:13
Thank you ncmako
you understand me
Thank you very much

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