pauls books might be good for beginners and those who don't want to be serious about modelling, but they're layn out badly and setup wrong to be things to use to actually learn from.
They're more a case of schooling art improvments.
personally what i'd recommened is learning the tools and number of general techniques. That way your better armed from everything.
Trust me, you can get 10 books on 3D Max that cover 10 different techniques in detail, but you'd still be left with 10 techniques oftenly using the exact same tools.
Your knowlage doesn't truely grow, only your specifics for adjustments to things.
In otherwords, there is a helpfile for a reason, and helpfile tutorials for a reason ... and they're designed one hell of alot better by actual teaching professionals to enlarge your knowlage on the product rather than give you set paths.
but hey each to thier own

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