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DarkBASIC Professional Discussion / Popularity of Dark Basic Professional

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Message
Ruwbaen
13
Years of Service
User Offline
Joined: 30th Dec 2011
Location: Cyberspace
Posted: 3rd Oct 2014 01:13
So, hey guys!

It is a while since I used DBPRO and I was wondering lately about TGC's community. I came here last time about less than one year (november 2013 I think). I left because I was eager to try out new stuff like Unity, HTML5 and such. But something drew my attention.

I just saw today (2nd octobre in my country) that there is still quite some activity in the DBPRO category (Mostly from mods, but still). Of course, not everyone needs to post a topic about his or her daily activity. But how many people are still using DBPRO? It is mainly curiousity though but I would love to see how many responses I can get. To see how popular DBPRO really is now.

For those who want to know why I took a peek at an old friend, it is simple. I learnt HTML5, Unity, tried MonoGame, tried (insert any so called 'free' and 'the perfect' x-platform engine name here) and god knows what. None provided me that good feeling I had with DBPRO. And why? Because even though DBPRO is using directx9, contains bugs and is not x-platform and whatever cons you can sum up about it, I absolutely don't care. Just because it is so easy to create games with, because there are ways to create applications with the darkgame engine (since DarkGDK.net is free now, thanks for that bytheway) I actually like to use it. Please tell me I am not the only one?

"Ce n'est pas un bijou normale monsieur Will" - Chaque Dupont in my game Jack Will
MrValentine
AGK Backer
14
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 3rd Oct 2014 12:15
Quote: "since DarkGDK.net is free now"


Free to use, need to buy a licence to resell/distribute... CMIIAW

Ruwbaen
13
Years of Service
User Offline
Joined: 30th Dec 2011
Location: Cyberspace
Posted: 3rd Oct 2014 12:37
I have one. One month before it became free to download I actually bought it. Oh well, thanks for pointing it out. ^^

"Ce n'est pas un bijou normale monsieur Will" - Chaque Dupont in my game Jack Will
Ortu
DBPro Master
17
Years of Service
User Offline
Joined: 21st Nov 2007
Location: Austin, TX
Posted: 3rd Oct 2014 16:40
The activity level is fairly decent, not what it once was, or perhaps just not as vocal. plugins are still regularly made and updated, there are a number of active wips and program announcements over on those boards, you should have a look. Many old dbp users have enjoyed the switch to agk, another tgc product for mobile apps if you haven't checked that out yet.

ShellfishGames
12
Years of Service
User Offline
Joined: 6th Feb 2013
Location:
Posted: 3rd Oct 2014 19:52 Edited at: 3rd Oct 2014 19:54
Quote: "None provided me that good feeling I had with DBPRO. And why? Because even though DBPRO is using directx9, contains bugs and is not x-platform and whatever cons you can sum up about it, I absolutely don't care. Just because it is so easy to create games with"


Absolutely agree with you. Not sure about the reason, maybe the simple, easy to read syntax, maybe something else, but I enjoy the process of programming in DBP more than in any other language. Worked with/looked into C++, Scala/Java, Unity, PyGame and Haxe, and in each of them programming, to me, feels like "work". I always get the feeling other languages make things overly complicated where they don't need to be (although that's certainly a matter of habits.. if you've programmed in a language for 10 years, it's kind of obvious you'll get along with it really well).

If DBP was cross-platform, I wouldn't even bother looking for alternatives. Performance isn't great and the non-existence of actual pointers, call by reference, proper array handling etc. make it a bit hard to work with at times, but I reach my desired results way, way faster than most other programmers I know, and the games usually perform well enough on all computers.

Also, using DBP makes me feel like an underdog in relation to the "industry", which is cool.

Sph!nx
16
Years of Service
User Offline
Joined: 3rd Dec 2008
Location: The Netherlands
Posted: 3rd Oct 2014 20:02
Quote: "If DBP was cross-platform, I wouldn't even bother looking for alternatives."


+1 to you, sir.

Love DBP. Great language and with all the libraries great functionality.

Regards Sph!nx

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