I have follow this tutorial
http://www.appgamekit.com/documentation/guides/25_android.htm
When i start Running the game ActivityManager kill the process...
no error only warnings which say import never used
I use virtual phone i don't know if the problem exist because of that.
In LogCat don't have any error only warning
11-28 11:03:17.066: D/AndroidRuntime(560): >>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<<
11-28 11:03:17.066: D/AndroidRuntime(560): CheckJNI is ON
11-28 11:03:17.366: D/AndroidRuntime(560): Calling main entry com.android.commands.pm.Pm
11-28 11:03:17.386: D/AndroidRuntime(560): Shutting down VM
11-28 11:03:17.396: D/dalvikvm(560): GC_CONCURRENT freed 100K, 84% free 341K/2048K, paused 0ms+1ms
11-28 11:03:17.396: D/dalvikvm(560): Debugger has detached; object registry had 1 entries
11-28 11:03:17.396: I/AndroidRuntime(560): NOTE: attach of thread 'Binder Thread #2' failed
11-28 11:03:17.706: D/AndroidRuntime(569): >>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<<
11-28 11:03:17.706: D/AndroidRuntime(569): CheckJNI is ON
11-28 11:03:18.076: D/AndroidRuntime(569): Calling main entry com.android.commands.am.Am
11-28 11:03:18.096: I/ActivityManager(72): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.mygame.test/android.app.NativeActivity } from pid 569
11-28 11:03:18.096: W/WindowManager(72): Failure taking screenshot for (230x409) to layer 21005
11-28 11:03:18.106: I/ActivityManager(72): Start proc com.mygame.test for activity com.mygame.test/android.app.NativeActivity: pid=577 uid=10037 gids={1015, 3003}
11-28 11:03:18.176: D/AndroidRuntime(569): Shutting down VM
11-28 11:03:18.186: D/dalvikvm(569): GC_CONCURRENT freed 102K, 83% free 366K/2048K, paused 1ms+0ms
11-28 11:03:18.186: D/dalvikvm(569): Debugger has detached; object registry had 1 entries
11-28 11:03:18.426: D/dalvikvm(138): GC_EXPLICIT freed 197K, 11% free 11691K/13127K, paused 2ms+51ms
11-28 11:03:18.846: I/native-activity(577): App Resumed
11-28 11:03:18.936: W/InputManagerService(72): Got RemoteException sending setActive(false) notification to pid 549 uid 10037
11-28 11:03:18.956: I/ActivityManager(72): Displayed com.mygame.test/android.app.NativeActivity: +853ms
11-28 11:03:18.986: I/native-activity(577): Window Init
11-28 11:03:18.986: D/libEGL(577): egl.cfg not found, using default config
11-28 11:03:18.986: D/libEGL(577): loaded /system/lib/egl/libGLES_android.so
11-28 11:03:19.026: W/native-activity(577): Linear depth not supported, adjusting requested parameters
11-28 11:03:19.026: W/native-activity(577): 24 bit depth not supported, adjusting requested parameters
11-28 11:03:19.026: W/native-activity(577): Failed to find suitable render format
11-28 11:03:19.116: I/ActivityManager(72): Process com.mygame.test (pid 577) has died.
11-28 11:03:19.126: I/WindowManager(72): WIN DEATH: Window{40ce2958 com.mygame.test/android.app.NativeActivity paused=false}
11-28 11:03:19.386: D/dalvikvm(138): GC_EXPLICIT freed 46K, 12% free 11648K/13127K, paused 2ms+2ms
11-28 11:04:23.836: D/SntpClient(72): request time failed: java.net.SocketException: Address family not supported by protocol
11-28 11:09:23.846: D/SntpClient(72): request time failed: java.net.SocketException: Address family not supported by protocol
11-28 11:14:23.859: D/SntpClient(72): request time failed: java.net.SocketException: Address family not supported by protocol
I have used many virtual phone with API 13
And the debug mod catch nothing.
Thank you for the help