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AppGameKit Classic Chat / Execute File in AGK2?

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Statue
17
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Joined: 16th Nov 2006
Location: Monterey Hills, CA
Posted: 20th Mar 2015 05:52
In Dark Basic Pro, there is an Execute File command - is there anything like that in AGK2?
BatVink
Moderator
21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 20th Mar 2015 08:37
No, because of security restrictions around mobile devices, and the same principles were applied to all platforms.

Now that AppGameKit has moved on considerably, it would be nice to have this as a Raw command for Windows, OS X and Linux.

Quidquid latine dictum sit, altum sonatur
SoftMotion3D
AGK Developer
18
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Joined: 24th Aug 2005
Location: Calgary,Alberta
Posted: 22nd Mar 2015 14:41
indeed that would be nice to have!

www.sheldonscreations.com
Van B
Moderator
21
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 23rd Mar 2015 19:18
Or the ability to load a document file on Android... like a PDF file using Acrobat or something.

I am the one who knocks...
JRNTexas
12
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Joined: 24th May 2011
Location: Austin, Texas
Posted: 23rd Mar 2015 21:35 Edited at: 23rd Mar 2015 21:39
There are lots of "shell" and "launcher" programs for Android. These apps have the ability to execute other programs. I use a couple of these.

So if there is some security issue, they get around it.

There are also lots of apps that can read and write to lots of areas on the device and on cloud services like DropBox.

I also would like to see the ability to launch other apps AND access the general file structure of the device AND access cloud services, in especially DropBox.

Access to DropBox would open up a whole host of capabilities.
Statue
17
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Joined: 16th Nov 2006
Location: Monterey Hills, CA
Posted: 23rd Mar 2015 23:11
I think we are starting to get side-tracked: Specifically, I'm looking for an AGK2 equivalent to the DBPro execute file command - I want to execute a command from the command line in Windows, and capture the output of that command.
JimHawkins
14
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Joined: 26th Jul 2009
Location: Hull - UK
Posted: 23rd Mar 2015 23:47 Edited at: 23rd Mar 2015 23:48
There are two main Windows calls to do this: ShellExecute() and CreateProcess().

Easy to use in T2.

<<It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration.>> Dijkstra
Statue
17
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Joined: 16th Nov 2006
Location: Monterey Hills, CA
Posted: 24th Mar 2015 00:33
What is T2?
JimHawkins
14
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Joined: 26th Jul 2009
Location: Hull - UK
Posted: 24th Mar 2015 00:54
It is C++ - available in AGK.

<<It is practically impossible to teach good programming to students that have had a prior exposure to BASIC: as potential programmers they are mentally mutilated beyond hope of regeneration.>> Dijkstra
Statue
17
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Joined: 16th Nov 2006
Location: Monterey Hills, CA
Posted: 24th Mar 2015 01:53
Question is for T1, then. If I was using C++, I wouldn't need AGK.
BatVink
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21
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Joined: 4th Apr 2003
Location: Gods own County, UK
Posted: 24th Mar 2015 07:19
Quote: "If I was using C++, I wouldn't need AGK"


I don't use T2, but I can see there are huge advantages to using C++ and AGK. You get all of the functionality wrapped up ready to use, without reinventing the wheel. Then you get the freedom of C++ too. The most successful AppGameKit user here (xGEKKO) uses this combination, and has made over 100 games.

Quidquid latine dictum sit, altum sonatur

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