The artwork look great! If I might offer a tiny bit of advice on getting installs early on for Android...
Making the game paid is actually not a bad idea at all. Why? Well since most Android games are free or at least have free versions, the "newly released" section on the Play Store doesn't really have many apps on it. I literally made it to the top 20 results with just 15 installs, meaning a
lot of users saw my game.
The trick is to get about 5-10 installs with
0 uninstalls. I recommend you get a few friends to buy it (reimburse them if you like), just let them know they can't uninstall it for a few months. This will make it shoot to the top of the charts and get a lot of visibility for it.
The fact that is has such good graphics should
hopefully mean you get a lot of legitimate users fast.
Just a little bit of advice from me
Hope it helps
I'm downloading it now, I'll edit with feedback soon
EDIT:
My thoughts as I'm playing it:
1. Splash screen could maybe fade a bit quicker. Just a personal thing lol, I really don't like slow fading games
2. Didn't really have time to read the text at the start, maybe make it a lil bit longer?
3. No button animation on the menu. Maybe give the sprites 50% transparency while the mouse/finger is over them. Alternatively shrink the sprite size or something
4. Help screen. Create 2 different versions of the game, 1 for PC which tells them to use the arrow keys, and the mobile version tells them to use touch. Just don't package both images with each version cause that will make the app size much larger
5. Maybe have a next level button on the gameover screen?
6. The vomit seems kinda of blurry by the time it's fully expanded... Just something to think about fixing
7. It isn't particularly clear when the vomit is actually about to hit you either...
All in all, not bad at all
I like it
One more thing, the little text boxes that pop up as the patient is throwing up, you have each of them as a separate image. This will end up using a lot of space and more importantly, making the load time fairly long on mobile devices. Consider using a text object and blank text box sprite instead. If you need a good font, there are
tonnes of good one's freely available online, you can use
Bitmap Font Creator to convert them. Just make sure they're free for commercial use though.
Sorry about all that so close to launch time lol, don't feel like you have to change any of these, the game is great without the modifications, those were just my thoughts as I was playing it
Good luck with your game
Hope it goes well for you and makes you a billionaire