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FPSC Classic Product Chat / Segment Shading Issue

Author
Message
Teabone
Valued Member
17
Years of Service
User Offline
Joined: 8th Jun 2006
Location: Canada
Posted: 15th Aug 2015 07:25
Hi everyone, just wondering if anyone knows a possible way to get rid of the tiling that is going on , on the ground when lights are near by? Basically each segment seems to be lit a different shade than the next which makes them appear as tiles. Is there a way to make them blend better? Is it an option I should alter in the lighting detail perhaps?

(Teabone)
KeithC
Senior Moderator
18
Years of Service
User Offline
Joined: 27th Oct 2005
Location: Michigan
Posted: 16th Aug 2015 06:25
You'll want to increase the lighting quality for this. It's in the setup.ini file: lightmapquality

-Keith

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