Hey S4 I noticed you chimed in on a similar post a long time back, regarding the same colour bar issue and also another issue the poster was having relating to dynamic entities falling through the floor, I mooched around a little and a common thread amongst them seems to be an update from 1.16 to 1.17 and later, did you ever get around to finding out what the issue is causing it?
I have a large section of gameplay using the right click pick up and drop physics and on larger crates etc it seems to be fine but the floppy disk models and comic models I made seem to fall through the floor when dropped or thrown.
If theyre thrown at something nearby and you watch the object the entire time it seems to be fine, but a wall a segment or two away or say drop it straight down and dont track it down to the floor, instead immediately look away and it will fall straight through too. Im thinking its linked to the culling maybe? due to the fact it seems to be linked to distance and wether the objects in view or not.
Im just curious if theres any fix for it since I updated to v5 black ice and the issue still seems present. But from what I can tell a lot of posters say it wasnt an issue in v1.16 (Of the official updates) and lower.
smoke em if you got em