Hey guys, I loaded a level from fpsc classic into db pro using this tutorial here.
Here is the code.
Rem Created: Monday, September 07, 2015
Rem ***** Main Source File *****
set dir "files"
load static objects "levelbank\testlevel\universe.dbo" , 0
position camera 50, 55, -50
sync rate 60
control camera using arrowkeys 0, 1, 2
was wondering how to save the level out as a .x object with textures to load into a different game engine.(Game Guru) I've used the SAVE MESH and SAVE OBJECT commands but can't get it to work.
An example code would be great.
gamer, lover, filmmaker