Trailer:
https://www.youtube.com/watch?v=LDAylTM7G74
Download:
https://www.dropbox.com/s/ny02qqsftetdho5/007%20Goldeneye%20PC64.zip?dl=0
Game-play:
https://www.youtube.com/watch?v=PlZGTDJfJes
Website:
http://game-com.yolasite.com/
[Computer requirements]
Graphics card = DX9 256mb or higher
Processor = dual core 3.0 or higher
Ram = 3 GB of ram or higher
Operating system = Windows xp or higher
[Controls]
esc = pause
tab = frames per second
W,A,S,D \ < ^ \/ > = move
c = duck
r = reload
e = action
mouse = look
click = shoot
1-9 \ scroll = switch weapon
0 = put away weapon
[Glitches]
Pausing when using doors will glitch them up.
The player and guards can sometimes glitch in walls.
When shooting at an object that is required to shoot at, because of your objective, it must be shot at before shooting the other objects or it will turn invisible and you wont be able to shoot at it (If you turn around that is).
[Information]
This is the demo version of the game. The real game will be released soon. The game is not entirly like the old one on the Nintendo 64, but it's something to play.
You only have one life. Save your game if you don't want to loose your spot.
You have to use the volume mixer in Windows Vista or higher to turn the game down.
[Credits] (Default = stuff originally from engine)
Game idea and level design by Andrew Allen(y0shondue).
-MODELS-
Modelpacks 1,36,46,49,56 models by TheGameCreators
Default models by TheGameCreators.
CountryTime models by Starmind3DGraphics.
DrakCity models by CosmicProhpet.
Gun models by ErrantAImedia.
ModernWarfareCommunityPack models by Starmind3DGraphics.
-TEXTURES-
Other Textures by GoldenEyeForever and Andrew Allen(y0shondue)
Modelpacks 1,36,46,49,56 textures by TheGameCreators
Default textures by TheGameCreators.
CountryTime textures by Starmind3DGraphics.
DrakCity textures by CosmicProhpet.
Gun textures by ErrantAImedia.
ModernWarfareCommunityPack textures by Starmind3DGraphics.
-SCRIPTS-
Default scripts by TheGameCreators.
Health Regeneration script by David Pengelly.
-SOUNDS-
Other sounds by Andrew Allen.
Default sounds by TheGameCreators.
Gun sounds by ErrantAImedia.
-MUSIC-
GoldenEye remix songs by khinsider.com
-PROJECT- = Project idea came from Goldeneye: 007 by RareWare
I am developing a huge game, taking time, making a story, adding cutscenes, adding names, custom stuff that is not from the engine, modifying sounds... and using high quality. The game is called, Violent Terror. I will share information about this when it is done.